FTXUI 7.0.3
C++ functional terminal UI.
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examples/component/composition.cpp
// Copyright 2021 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#include <memory> // for allocator, shared_ptr, __shared_ptr_access
#include <string> // for operator+, to_string
#include "ftxui/component/app.hpp" // for App
#include "ftxui/component/captured_mouse.hpp" // for ftxui
#include "ftxui/component/component.hpp" // for Button, Horizontal, Renderer
#include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/dom/elements.hpp" // for text, separator, Element, operator|, vbox, border
using namespace ftxui;
// 一個示範如何將多個元件組合成一個並維持其
// 互動性的範例。
int main() {
auto left_count = 0;
auto right_count = 0;
auto left_buttons = Container::Horizontal({
Button("Decrease", [&] { left_count--; }),
Button("Increase", [&] { left_count++; }),
});
auto right_buttons = Container::Horizontal({
Button("Decrease", [&] { right_count--; }),
Button("Increase", [&] { right_count++; }),
});
// Renderer 使用新的渲染函數裝飾其子元件。子元件對事件的反應方式保持不變。
auto leftpane = Renderer(left_buttons, [&] {
return vbox({
text("This is the left control"),
separator(),
text("Left button count: " + std::to_string(left_count)),
left_buttons->Render(),
}) |
border;
});
auto rightpane = Renderer(right_buttons, [&] {
return vbox({
text("This is the right control"),
separator(),
text("Right button count: " + std::to_string(right_count)),
right_buttons->Render(),
}) |
border;
});
// Container 將元件組合在一起。要渲染一個 Container::Horizontal,
// 它會將其子元件並排渲染。它維持了它們的互動性,並
// 提供使用方向鍵在它們之間導覽的邏輯。
auto composition = Container::Horizontal({leftpane, rightpane});
auto screen = App::FitComponent();
screen.Loop(composition);
return 0;
}
// 感謝 Chris Morgan 提供此範例!
FTXUI ftxui:: 命名空間
Definition animation.hpp:11