#include <memory>
#include <string>
int main() {
int value = 50;
});
auto component =
Renderer(buttons, [&] {
buttons->Render(),
});
});
screen.Loop(component);
return 0;
}
static ScreenInteractive FitComponent()
Component Horizontal(Components children)
A list of components, drawn one by one horizontally and navigated horizontally using left/right arrow...
Component Button(ButtonOption options)
Draw a button. Execute a function when clicked.
Component Renderer(Component child, std::function< Element()>)
Return a new Component, similar to |child|, but using |render| as the Component::Render() event.
std::string to_string(const std::wstring &s)
Convert a UTF8 std::string into a std::wstring.
Element text(std::wstring text)
Display a piece of unicode text.
Element separator()
Draw a vertical or horizontal separation in between two other elements.
Element gauge(float progress)
Draw a high definition progress bar.
Element border(Element)
Draw a border around the element.
Element vbox(Elements)
A container displaying elements vertically one by one.