#include <memory>
int main() {
auto screen = ScreenInteractive::FitComponent();
auto renderer_focusable = Renderer([](bool focused) {
if (focused)
return text("FOCUSABLE RENDERER()") | center | bold | border;
else
return text(" Focusable renderer() ") | center | border;
});
auto renderer_non_focusable = Renderer([&] {
return text("~~~~~ Non Focusable renderer() ~~~~~");
});
auto button = Button("Wrapped quit button", screen.ExitLoopClosure());
auto renderer_wrap = Renderer(button, [&] {
if (button->Focused())
return button->Render() | bold | color(Color::Red);
else
return button->Render();
});
screen.Loop(Container::Vertical({
renderer_focusable,
renderer_non_focusable,
renderer_wrap,
}));
}