#include <stdio.h>
#include <string>
int main() {
auto make_box = [](int dimx, int dimy) {
};
make_box(7, 7),
make_box(7, 5),
make_box(5, 7),
make_box(10, 4),
make_box(10, 4),
make_box(10, 4),
make_box(10, 4),
make_box(11, 4),
make_box(11, 4),
make_box(11, 4),
make_box(11, 4),
make_box(12, 4),
make_box(12, 5),
make_box(12, 4),
make_box(13, 4),
make_box(13, 3),
make_box(13, 3),
make_box(10, 3),
}) |
screen.Print();
getchar();
return 0;
}
static Screen Create(Dimensions dimension)
Create a screen with the given dimension.
Dimensions Fit(Element &, bool extend_beyond_screen=false)
Element window(Element title, Element content, BorderStyle border=ROUNDED)
Draw window with a title and a border around the element.
Decorator size(WidthOrHeight, Constraint, int value)
Apply a constraint on the size of an element.
Element bold(Element)
Use a bold font, for elements with more emphasis.
std::string to_string(const std::wstring &s)
Convert a UTF8 std::string into a std::wstring.
Element text(std::wstring text)
Display a piece of unicode text.
Element dim(Element)
Use a light font, for elements with less emphasis.
void Render(Screen &screen, const Element &element)
Display an element on a ftxui::Screen.
Element border(Element)
Draw a border around the element.
Element hcenter(Element)
Center an element horizontally.