FTXUI  5.0.0
C++ functional terminal UI.
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flexbox_config.hpp
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1// Copyright 2021 Arthur Sonzogni. All rights reserved.
2// Use of this source code is governed by the MIT license that can be found in
3// the LICENSE file.
4#ifndef FTXUI_DOM_FLEXBOX_CONFIG_HPP
5#define FTXUI_DOM_FLEXBOX_CONFIG_HPP
6
7/*
8 This replicate the CSS flexbox model.
9 See guide for documentation:
10 https://css-tricks.com/snippets/css/a-guide-to-flexbox/
11*/
12
13namespace ftxui {
14
16 /// This establishes the main-axis, thus defining the direction flex items are
17 /// placed in the flex container. Flexbox is (aside wrapping) single-direction
18 /// layout concept. Think of flex items as primarily laying out either in
19 /// horizontal rows or vertical columns.
20 enum class Direction {
21 Row, ///< Flex items are laid out in a row.
22 RowInversed, ///< Flex items are laid out in a row, but in reverse order.
23 Column, ///< Flex items are laid out in a column.
24 ColumnInversed ///< Flex items are laid out in a column, but in reverse
25 ///< order.
26 };
28
29 /// By default, flex items will all try to fit onto one line. You can change
30 /// that and allow the items to wrap as needed with this property.
31 enum class Wrap {
32 NoWrap, ///< Flex items will all try to fit onto one line.
33 Wrap, ///< Flex items will wrap onto multiple lines.
34 WrapInversed, ///< Flex items will wrap onto multiple lines, but in reverse
35 ///< order.
36 };
38
39 /// This defines the alignment along the main axis. It helps distribute extra
40 /// free space leftover when either all the flex items on a line are
41 /// inflexible, or are flexible but have reached their maximum size. It also
42 /// exerts some control over the alignment of items when they overflow the
43 /// line.
44 enum class JustifyContent {
45 /// Items are aligned to the start of flexbox's direction.
47 /// Items are aligned to the end of flexbox's direction.
48 FlexEnd,
49 /// Items are centered along the line.
50 Center,
51 /// Items are stretched to fill the line.
52 Stretch,
53 /// Items are evenly distributed in the line; first item is on the start
54 // line, last item on the end line
56 /// Items are evenly distributed in the line with equal space around them.
57 /// Note that visually the spaces aren’t equal, since all the items have
58 /// equal space on both sides. The first item will have one unit of space
59 /// against the container edge, but two units of space between the next item
60 /// because that next item has its own spacing that applies.
62 /// Items are distributed so that the spacing between any two items (and the
63 /// space to the edges) is equal.
65 };
67
68 /// This defines the default behavior for how flex items are laid out along
69 /// the cross axis on the current line. Think of it as the justify-content
70 /// version for the cross-axis (perpendicular to the main-axis).
71 enum class AlignItems {
72 FlexStart, ///< items are placed at the start of the cross axis.
73 FlexEnd, ///< items are placed at the end of the cross axis.
74 Center, ///< items are centered along the cross axis.
75 Stretch, ///< items are stretched to fill the cross axis.
76 };
78
79 // This aligns a flex container’s lines within when there is extra space in
80 // the cross-axis, similar to how justify-content aligns individual items
81 // within the main-axis.
82 enum class AlignContent {
83 FlexStart, ///< items are placed at the start of the cross axis.
84 FlexEnd, ///< items are placed at the end of the cross axis.
85 Center, ///< items are centered along the cross axis.
86 Stretch, ///< items are stretched to fill the cross axis.
87 SpaceBetween, ///< items are evenly distributed in the cross axis.
88 SpaceAround, ///< tems evenly distributed with equal space around each
89 ///< line.
90 SpaceEvenly, ///< items are evenly distributed in the cross axis with equal
91 ///< space around them.
92 };
94
95 int gap_x = 0;
96 int gap_y = 0;
97
98 // Constructor pattern. For chained use like:
99 // ```
100 // FlexboxConfig()
101 // .Set(FlexboxConfig::Direction::Row)
102 // .Set(FlexboxConfig::Wrap::Wrap);
103 // ```
109 FlexboxConfig& SetGap(int gap_x, int gap_y);
110};
111
112} // namespace ftxui
113
114#endif // FTXUI_DOM_FLEXBOX_CONFIG_HPP
@ FlexStart
items are placed at the start of the cross axis.
@ Column
Flex items are laid out in a column.
@ Row
Flex items are laid out in a row.
@ RowInversed
Flex items are laid out in a row, but in reverse order.
@ NoWrap
Flex items will all try to fit onto one line.
@ Wrap
Flex items will wrap onto multiple lines.
@ FlexStart
items are placed at the start of the cross axis.
FlexboxConfig & SetGap(int gap_x, int gap_y)
Set the flexbox flex direction.
JustifyContent justify_content
@ Center
Items are centered along the line.
@ FlexStart
Items are aligned to the start of flexbox's direction.
@ FlexEnd
Items are aligned to the end of flexbox's direction.
@ SpaceBetween
Items are evenly distributed in the line; first item is on the start.
@ Stretch
Items are stretched to fill the line.
FlexboxConfig & Set(FlexboxConfig::Direction)
Set the flexbox direction.