FTXUI  5.0.0
C++ functional terminal UI.
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gridbox.cpp
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1// Copyright 2020 Arthur Sonzogni. All rights reserved.
2// Use of this source code is governed by the MIT license that can be found in
3// the LICENSE file.
4#include <algorithm> // for max, min
5#include <cstddef> // for size_t
6#include <memory> // for __shared_ptr_access, shared_ptr, make_shared, allocator_traits<>::value_type
7#include <utility> // for move
8#include <vector> // for vector, __alloc_traits<>::value_type
9
10#include "ftxui/dom/box_helper.hpp" // for Element, Compute
11#include "ftxui/dom/elements.hpp" // for Elements, filler, Element, gridbox
12#include "ftxui/dom/node.hpp" // for Node
13#include "ftxui/dom/requirement.hpp" // for Requirement
14#include "ftxui/screen/box.hpp" // for Box
15
16namespace ftxui {
17class Screen;
18
19namespace {
20
21// Accumulate the values of a list U[n] into v[n]. So that:
22// V[0] = 0;
23// V[n+1] = v[n] + U[n]
24// return the sum of U[n].
25int Integrate(std::vector<int>& elements) {
26 int accu = 0;
27 for (auto& i : elements) {
28 const int old_accu = accu;
29 accu += i;
30 i = old_accu;
31 }
32 return accu;
33}
34
35class GridBox : public Node {
36 public:
37 explicit GridBox(std::vector<Elements> lines) : lines_(std::move(lines)) {
38 y_size = static_cast<int>(lines_.size());
39 for (const auto& line : lines_) {
40 x_size = std::max(x_size, int(line.size()));
41 }
42
43 // Fill in empty cells, in case the user did not used the API correctly:
44 for (auto& line : lines_) {
45 while (line.size() < size_t(x_size)) {
46 line.push_back(filler());
47 }
48 }
49 }
50
51 void ComputeRequirement() override {
52 requirement_.min_x = 0;
53 requirement_.min_y = 0;
54 requirement_.flex_grow_x = 0;
55 requirement_.flex_grow_y = 0;
56 requirement_.flex_shrink_x = 0;
57 requirement_.flex_shrink_y = 0;
58
59 for (auto& line : lines_) {
60 for (auto& cell : line) {
61 cell->ComputeRequirement();
62 }
63 }
64
65 // Compute the size of each columns/row.
66 std::vector<int> size_x(x_size, 0);
67 std::vector<int> size_y(y_size, 0);
68 for (int x = 0; x < x_size; ++x) {
69 for (int y = 0; y < y_size; ++y) {
70 size_x[x] = std::max(size_x[x], lines_[y][x]->requirement().min_x);
71 size_y[y] = std::max(size_y[y], lines_[y][x]->requirement().min_y);
72 }
73 }
74
75 requirement_.min_x = Integrate(size_x);
76 requirement_.min_y = Integrate(size_y);
77
78 // Forward the selected/focused child state:
79 requirement_.selection = Requirement::NORMAL;
80 for (int x = 0; x < x_size; ++x) {
81 for (int y = 0; y < y_size; ++y) {
82 if (requirement_.selection >= lines_[y][x]->requirement().selection) {
83 continue;
84 }
85 requirement_.selection = lines_[y][x]->requirement().selection;
86 requirement_.selected_box = lines_[y][x]->requirement().selected_box;
87 requirement_.selected_box.x_min += size_x[x];
88 requirement_.selected_box.x_max += size_x[x];
89 requirement_.selected_box.y_min += size_y[y];
90 requirement_.selected_box.y_max += size_y[y];
91 }
92 }
93 }
94
95 void SetBox(Box box) override {
96 Node::SetBox(box);
97
98 box_helper::Element init;
99 init.min_size = 0;
100 init.flex_grow = 1024; // NOLINT
101 init.flex_shrink = 1024; // NOLINT
102 std::vector<box_helper::Element> elements_x(x_size, init);
103 std::vector<box_helper::Element> elements_y(y_size, init);
104
105 for (int y = 0; y < y_size; ++y) {
106 for (int x = 0; x < x_size; ++x) {
107 const auto& cell = lines_[y][x];
108 const auto& requirement = cell->requirement();
109 auto& e_x = elements_x[x];
110 auto& e_y = elements_y[y];
111 e_x.min_size = std::max(e_x.min_size, requirement.min_x);
112 e_y.min_size = std::max(e_y.min_size, requirement.min_y);
113 e_x.flex_grow = std::min(e_x.flex_grow, requirement.flex_grow_x);
114 e_y.flex_grow = std::min(e_y.flex_grow, requirement.flex_grow_y);
115 e_x.flex_shrink = std::min(e_x.flex_shrink, requirement.flex_shrink_x);
116 e_y.flex_shrink = std::min(e_y.flex_shrink, requirement.flex_shrink_y);
117 }
118 }
119
120 const int target_size_x = box.x_max - box.x_min + 1;
121 const int target_size_y = box.y_max - box.y_min + 1;
122 box_helper::Compute(&elements_x, target_size_x);
123 box_helper::Compute(&elements_y, target_size_y);
124
125 Box box_y = box;
126 int y = box_y.y_min;
127 for (int iy = 0; iy < y_size; ++iy) {
128 box_y.y_min = y;
129 y += elements_y[iy].size;
130 box_y.y_max = y - 1;
131
132 Box box_x = box_y;
133 int x = box_x.x_min;
134 for (int ix = 0; ix < x_size; ++ix) {
135 box_x.x_min = x;
136 x += elements_x[ix].size;
137 box_x.x_max = x - 1;
138 lines_[iy][ix]->SetBox(box_x);
139 }
140 }
141 }
142
143 void Render(Screen& screen) override {
144 for (auto& line : lines_) {
145 for (auto& cell : line) {
146 cell->Render(screen);
147 }
148 }
149 }
150
151 int x_size = 0;
152 int y_size = 0;
153 std::vector<Elements> lines_;
154};
155} // namespace
156 //
157/// @brief A container displaying a grid of elements.
158/// @param lines A list of lines, each line being a list of elements.
159/// @return The container.
160///
161/// #### Example
162///
163/// ```cpp
164/// auto cell = [](const char* t) { return text(t) | border; };
165/// auto document = gridbox({
166/// {cell("north-west") , cell("north") , cell("north-east")} ,
167/// {cell("west") , cell("center") , cell("east")} ,
168/// {cell("south-west") , cell("south") , cell("south-east")} ,
169/// });
170/// ```
171/// Output:
172/// ```
173/// ╭──────────╮╭──────╮╭──────────╮
174/// │north-west││north ││north-east│
175/// ╰──────────╯╰──────╯╰──────────╯
176/// ╭──────────╮╭──────╮╭──────────╮
177/// │west ││center││east │
178/// ╰──────────╯╰──────╯╰──────────╯
179/// ╭──────────╮╭──────╮╭──────────╮
180/// │south-west││south ││south-east│
181/// ╰──────────╯╰──────╯╰──────────╯
182/// ```
183Element gridbox(std::vector<Elements> lines) {
184 return std::make_shared<GridBox>(std::move(lines));
185}
186
187} // namespace ftxui
std::shared_ptr< Node > Element
Definition elements.hpp:22
std::shared_ptr< T > Make(Args &&... args)
Definition component.hpp:26
Element gridbox(std::vector< Elements > lines)
A container displaying a grid of elements.
Definition gridbox.cpp:183
Element filler()
An element that will take expand proportionally to the space left in a container.
Definition flex.cpp:97
void Render(Screen &screen, const Element &element)
Display an element on a ftxui::Screen.
Definition node.cpp:47