FTXUI
5.0.0
C++ functional terminal UI.
mouse.hpp
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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#ifndef FTXUI_COMPONENT_MOUSE_HPP
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#define FTXUI_COMPONENT_MOUSE_HPP
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namespace
ftxui
{
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/// @brief A mouse event. It contains the coordinate of the mouse, the button
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/// pressed and the modifier (shift, ctrl, meta).
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/// @ingroup component
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struct
Mouse
{
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enum
Button
{
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Left
= 0,
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Middle
= 1,
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Right
= 2,
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None
= 3,
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WheelUp
= 4,
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WheelDown
= 5,
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};
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enum
Motion
{
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Released
= 0,
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Pressed
= 1,
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Moved
= 2,
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};
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// Button
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Button
button
= Button::None;
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// Motion
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Motion
motion
= Motion::Pressed;
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// Modifiers:
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bool
shift
=
false
;
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bool
meta
=
false
;
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bool
control
=
false
;
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// Coordinates:
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int
x
= 0;
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int
y
= 0;
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};
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}
// namespace ftxui
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#endif
/* end of include guard: FTXUI_COMPONENT_MOUSE_HPP */
ftxui
Definition:
animation.hpp:12
ftxui::Mouse
A mouse event. It contains the coordinate of the mouse, the button pressed and the modifier (shift,...
Definition:
mouse.hpp:11
ftxui::Mouse::Button
Button
Definition:
mouse.hpp:12
ftxui::Mouse::Middle
@ Middle
Definition:
mouse.hpp:14
ftxui::Mouse::Left
@ Left
Definition:
mouse.hpp:13
ftxui::Mouse::WheelUp
@ WheelUp
Definition:
mouse.hpp:17
ftxui::Mouse::None
@ None
Definition:
mouse.hpp:16
ftxui::Mouse::Right
@ Right
Definition:
mouse.hpp:15
ftxui::Mouse::WheelDown
@ WheelDown
Definition:
mouse.hpp:18
ftxui::Mouse::Motion
Motion
Definition:
mouse.hpp:21
ftxui::Mouse::Pressed
@ Pressed
Definition:
mouse.hpp:23
ftxui::Mouse::Moved
@ Moved
Definition:
mouse.hpp:24
ftxui::Mouse::Released
@ Released
Definition:
mouse.hpp:22
ftxui::Mouse::y
int y
Definition:
mouse.hpp:40
ftxui::Mouse::meta
bool meta
Definition:
mouse.hpp:35
ftxui::Mouse::x
int x
Definition:
mouse.hpp:39
ftxui::Mouse::button
Button button
Definition:
mouse.hpp:28
ftxui::Mouse::shift
bool shift
Definition:
mouse.hpp:34
ftxui::Mouse::control
bool control
Definition:
mouse.hpp:36
ftxui::Mouse::motion
Motion motion
Definition:
mouse.hpp:31